floopyb
@floopyb
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Joined: Feb 15, 2024
Topics: 30 / Replies: 88
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RE: Scripting for hidden modifier properties

One of my script was actually born through the want of being able to turn turbosmooths off / on in viewport: Works for selection/all has hidden filte…

16 years ago
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RE: Add a custom rollout to editable poly?

yep! Have a look at custom attribute in the maxscript help

16 years ago
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RE: Get nodes sharing instanced modifier?

Wouldnt that just get all objects with any bend in the scene applied? Would work fine if you only had one bend that is instanced in the scene, if you …

16 years ago
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RE: Automated Material Editing

as far as the above script goes its: m.opacityMap.coords.blur I built a script to do this type of mass editing like changing all blur settings. It wo…

16 years ago
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RE: Layer Manager

I believe ZooKeeper has implemented this too.

16 years ago
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RE: How to output a node's properties to a file?

this should get you started: for i in (getPropNames $) do format “%: %: % ” (i as string) (getProperty $ i) (classof (getProperty $ i)) you can use …

16 years ago
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RE: How can I drag the dialog window?

he did a bit more than that, but Im not sure why it worked… Something to do with getting rid of the function maybe?

16 years ago
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RE: How can I drag the dialog window?

well for one thing you should send the mouse move pos to the function as it is erroring on pos not being in scope. And maybe set mouseDown to false in…

16 years ago
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RE: material editor help

Opps, miss-read a little, it can do it for different texture map classes on an object, not explicitly the diffuse channel

16 years ago
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RE: material editor help

My script does this stuff pretty easily: I used the method of using getclassinstances and then refs.dependantnodes to check if it was associated wit…

16 years ago
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RE: Looping/Array Help

Yeah, thats about right. For every mat id you need to search your Array for that mat id and add it only if it dosent exist. Alternatively you can use …

16 years ago
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RE: Idea for altering a Bobo script – will it work?

I would say its entirely possible! I haven’t looked at bob’s script but it shouldn’t be much more than a few extra lines of code

16 years ago
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RE: a file with nested xref files in it

You idea is quite elegant, saves defining a function!

16 years ago
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RE: a file with nested xref files in it

You will need to make a recursive function to be called untill the number of xrefscenes is 0 like so: fn MergeAllXrefScenes = ( for i = xrefs.getXR…

16 years ago
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