floatingworld
@floatingworld
New Member
Joined: Feb 15, 2024
Topics: 73 / Replies: 168
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Replies: 9
Views: 19
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RE: Maxscript & Reaction Manager

Yeah – what denis said. he’s the man when it comes to mxs. Forget about the UI. RM is buggy. edit*** Is the rig behaving as expected or not? Check va…

12 years ago
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RE: Maxscript & Reaction Manager

instead of : createreaction ikreactor setReactionState ikReactor 1 80 setReactionState ikReactor 2 50 try: createreaction ikreactor setReactionState …

12 years ago
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RE: Maxscript & Reaction Manager

Yes, its called ‘createreaction’. Also use ‘setReactionState’ Thats all you need basically. Its all there in the MXS help. Scripting RM isn’t that di…

12 years ago
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RE: Maxscript & Reaction Manager

You have to use ‘createstate’ command by memory. By the way, reaction manager is buggy, slow and a pian to use. If you r scritping something, avoid i…

12 years ago
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RE: exposing parameters for dotnet objects

Ah yes, thnx pete – that’s more or less what I was looking for. Very helpful. I have read yr dotnet101. Waiting for dotnet 201… thnx guys.

12 years ago
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RE: Exception when copying

Well that seemed to work. Is it to do with whether or not dependencies of the children are carried forward or not? If so, why isn’t this on by default…

12 years ago
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RE: Exception when copying

The problem arises when atttempting to copy mesh with morpher modifier. Clone doesnt solve prob…clone as what? If copy, then system exception, I don’t…

12 years ago
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Replies: 9
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RE: dot net pickbutton

Thanks a lot Branco but I think there was nothing essentially wrong with my code except I forgot to use the tag property and specify the tag explicit…

12 years ago
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RE: dot net pickbutton

First of all I’d like to thank all the guys on this forum who have helped me with this dotnet stuff – it’s been invaluable and I don’t think I’ve wou…

12 years ago
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RE: dot net pickbutton

yes, thanks for that. Not sure how to actually capture what is picked however, say I want to select a bone and get it’s name etc…or a mesh…

12 years ago
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Replies: 12
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RE: toggle on and off vertex colors?

Thanks I was going to use the workaround of applying mesh modifier on top of stack…I’ll try this much lighter load

12 years ago
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Replies: 2
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