fferro2
@fferro2
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Joined: Feb 14, 2024
Topics: 19 / Replies: 76
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RE: architect student needs help big time!!

All the deform modifiers (like push) affect all the vertices selected in the stack. Before it you could select subObjects (vertices) with any modifier…

17 years ago
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RE: architect student needs help big time!!

How big (in number of cuts) and how detalied needs to be the movement? I guess this image shows less than 300 cuts or parts. This can be controlled wi…

17 years ago
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RE: 3DSMax open file for read and file path

— to open a .txt file from a window and store each line in a variable fName = getOpenFileName types:”Blah Blah (*.txt)|*.txt|” txtFile = op…

17 years ago
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RE: Linking angular motion to linear motion

— Error occurred in __wire__() — Frame: — z_rotation: undefined — X_Position: 50.0 >> MAXScript Wire Controller Exception: — U…

17 years ago
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RE: max version detection ?

[b]maxVersion/b GetDir #maxroot

17 years ago
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RE: Importing Traffic Motion Data

There are different ways to read .txt files in max, but you have to know what to do with the data. If you know what represent each value, it’s easy to…

17 years ago
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17 years ago
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RE: On Screen Message Display Tool

Hi, download link broken?

17 years ago
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RE: Camera Background Plane (Maya Style)

tempVar = “((” + Edge_b + “/sin(180 – (90+((radToDeg (” + Angle_a + “))/2)))) * (sin((radToDeg (” + Angle_a + “))/2)) * 2) / ” + getRendImageAspect() …

17 years ago
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RE: Camera Background Plane (Maya Style)

1.33 Uhmmm not always… replace it with getRendImageAspectfont=‘Courier New’[/font] Where do you want to use it as string?

17 years ago
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RE: Camera Background Plane (Maya Style)

From here: “Here is some code that does the same as the View>Create Camera From View, but using a simples, Free camera without a target:” newCam…

17 years ago
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RE: Camera Background Plane (Maya Style)

Masquerade: macros.run “Lights and Cameras” “Camera_CreateFromView” This line returns always “undefined” but, it you have any camera selecte…

17 years ago
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RE: 'Create' button for primitives ?

Uhmm… I guess not. The only things you can call this way are the parameters (this.radius and this.sides) and the trimesh (this.mesh). I don’t know how…

17 years ago
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RE: 'Create' button for primitives ?

What I’ve found so far: There is no dependents till the mouse tool starts, (one of the dependents is the node you are trying to modify). Because: pr…

17 years ago
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