fael097
@fael097
New Member
Joined: Feb 15, 2024
Topics: 9 / Replies: 34
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RE: store a node to control an object later?

this is exactly what i wanted i even asked for help in another thread for the option to have it disabled in viewport / enabled in render, so its just…

14 years ago
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RE: store a node to control an object later?

oh, by the way, is it possible to do do this, but to a modifier, instead of the whole object? im trying to enable/disable modifiers through scripting,…

14 years ago
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RE: store a node to control an object later?

now that helped, thank you so much

14 years ago
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RE: store a node to control an object later?

interesting… but idk how to do that. in fact, im so confused, i dont know what you mean by “node” anymore. could you explain a little further please? …

14 years ago
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RE: store a node to control an object later?

and if i switch refNode with “nodePar” wich is the param name, max will crash when i evaluate… lol

14 years ago
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RE: store a node to control an object later?

alright, i added a parameter with this script: ca=attributes params ( parameters paras ( nodepar type:#maxObject ) ) custAttribute…

14 years ago
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RE: Turn off an object's animation & manage multiple animations

i have a similar trouble. the only solution i found, is to use animation layers. each animation you want to play separately, put each of them on an in…

14 years ago
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RE: get layer from name equivalent for animation layers?

yeah it worked like i wanted, and since i’ll have hundreds of animation layers, i’ll probably go for the names. thank you so very much

14 years ago
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RE: get layer from name equivalent for animation layers?

im still testing, but probably yes what you think is better, doing that function, or simply muting layer from index number?

14 years ago
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RE: get layer from name equivalent for animation layers?

you’re right I assumed that short knowledge in mxs and php skills would help me scripting stuff and to figure stuff by myself, but i was wrong, mxs is…

14 years ago
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RE: get layer from name equivalent for animation layers?

aye, got how to trigger checkboxes, let me ask you, will it work only if i set onchange TheState, or theres such thing as when checked so something, w…

14 years ago
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RE: custom controllers + overall controller

lol actually that worked exactly as i wanted mate thanks you so much for sorting it out, really appreciate all your help best regards!

14 years ago
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RE: custom controllers + overall controller

thanks for answering Its actually pretty simple (what i want to do, not the solution) I have 4 individual sliders, one for each wing, like the pictur…

14 years ago
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