Hi BakerCo, the equivalent comand in maxScrip to copy the mesh info on one object to the meshinfo on another object is something like this: $bone01.b…
Hi Pedro from the maxScript help: “To convert from local to world coordinates, you multiply the local coordinates by the nodes objecttransform ma…
Hi rodrigo, Pascali has already asked the same question in another thread. I hope this link help you out: See ya
Hi I saw a similar thread sometime ago and someone showed this method of returning an array of any class in 3dsmax. “The getClassInstances method r…
There´s always a diferent way to do the same thing Glad to help you See ya
Hi Aritz, I did something similar some time ago, But I´m using another aproach I´m using a mult/subobj material with different “textures of faces” …
Wow Thanks a lot for your time Bobo, It was more complicated than what I expected.
Yeah, I figured out thanks a lot for your time on this HalfVector. Now, the only issue is the suspendEditing/resumeEditing problem!!! the modify pa…
Hi HalfVector, thanks a lot for replying You are right, the problem was that the object being inspected wasn´t selected, but I thought that “for loo…
Hi Alfonso, thanks for passing by !!! Yeah, it seems that it is a dead end I hope Bobo could help us on that ! I´ve sent him a message, but he alrea…