Hi Rick, try using the “float_limit()” controller. You can also wire the limits of the controller to the width and height of the box. i.e. If the b…
wow very nice
Hi André, pretty nice you are learning maxScript, it´s a very powerfull tool :). May I suggest you another aproach for toggling on/off all the positi…
Hi David, thanks a lot for sharing this kind of rare information
Hi Dave, just played here, hehehe awesome thanks for including a link for my thread
Hi shahabsy, thanks My script it´s very messy at the moment (my fault) and it´s not an one click solution, I´m still have a lot of work to do Hi …
Hi Khye, no problem I did not know that book, would you describe more about it? It´s always good to see other aproachs My rig is 100% driven by m…
Hi, thanks everyone, Glad you guys enjoyed. A guy in the rigging forum suggested me to use a joystick controller instead of spinners, so I will im…
Hi brow Max has already a solution for this. Every node in max has a .min and .max property that returns a point3 coordinate. Take a look at “Nod…
Hi Eugenio, you could kind of create a viewport mirror , it´s kind of a hack but works if you just want to have a copy of a viewport on a floating rol…
Hi brow, I´ve just changed 2 lines and I think it´s working now. for pickedobj in geometry where (classof pickedobj == classOF obj) do ( a…
Hi Bozar, take a look at “setAppData” and “GetAppData” in maxScript help. With SetAppdata you can save information on any object in the scene. the i…
Hi I think this way will work! for o = 1 to 100 do ( slidertime = o snapshot $Object ) Don´t forget to change the $Object to the name o…
Wow, pretty nice script congratulations Paul and ypuech, very usefull