It’s an interesting topic. Do you guys know of any fast collision detection algorithms for 3d objects? If you look in the help for Arrays and at the…
AlpineMan: Are you aware that a change handler will recognize sub-object selection changes, and transforms? For instance: However, I agree with you…
Much more events about ANIMATIONS. When a key has been moved deleted added. MOUSE right click from mouse middle click from mouse mouse scroll but…
Yea, that is pretty good actually. I’m doing a really cool class that tests MaxScripts. You just write the code you want to test (could be an extrude…
Have you tried writing undo off ( ) around the code where you operate arrays? MaxScript hates big loops with arrays or objects, and can easily eat 1…
There is a shortcut for making the invisible edges visible. “Turn Invisible Edges Toggle” You can fire it with MaxScript with actionMan.executeActio…
To stretch the time from 100 to 1000 it would make sense to reposition the keyframes. I know you can get access to the keyframes (lookup keyframes in …
That’s cool. How did you do that? I’m thinking about using UltraEdit myself. There are a few things I expect to miss when I go out of max though. I u…
Wahooney: I’ve tried looking at how the VMS gains access to the editor window but I’ll be damned if I know how. I’ve found an edit_window structure…
meshOp uses the original mesh, so I really don’t think it will work on the edit_mesh modifier. Sorry I’m 90% sure it’s not scriptable. However the edi…
I’ve been thinking about this for a few days now. I think the best way to do this is actually to work with the files in a similar way as to C++. So t…
I haven’t taken the plunge into Ultraedit yet, but I plan to soon. It’s a very nice program. Do you use it yourself for MaxScripting? I will check ou…
rdg: Maybe one of the few who build so complex scripts … And then completely switch to c++ … Georg Yea, I think I’m pushing MaxScript a little bi…
rdg: You could try a versioning system to keep track of your different files? Subversion/CVS maybe, as Autodesk fault isn’t targeted for ascii-files…