f97ao
@f97ao
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Joined: Feb 14, 2024
Topics: 55 / Replies: 223
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RE: bitmaps without a "frame"

Ok, I just found a serious problem with using the ImgTag in the background. If you have it in the background you can’t press any buttons or touch any …

20 years ago
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RE: bitmaps without a "frame"

Is there a simple way to make a bitmap so that it’s infront of other ui items covering them? /Andreas

20 years ago
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RE: bitmaps without a "frame"

Thanks, I had missed that one! /Andreas

20 years ago
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Replies: 5
Views: 32
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RE: Visual MAXScript: Does it actually save time?

I always use MaxScript, and for semi complex interface it would be very time consuming not to imho. There are a few problems with the visual maxscrip…

20 years ago
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RE: Commands working in listener but not script

But in the code you write: $.function That you have $ means that the object has to be selected since otherwise $ is undefined. Instead write somethi…

20 years ago
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RE: CgTalk Maxscript Challenge 009: "BACK TO BASICS: Flickering light"

Just wanted to post that this seems like an interesting challenge. Bring it on guys, may the best light bulb win. /Andreas

20 years ago
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RE: Processing arrays in mesh SO mode.

Remember that it takes some time to move in and out of subobject mode as well! Hmm, perhaps that “optimization” would work for me as well. But I real…

20 years ago
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RE: Processing arrays in mesh SO mode.

Is it the same situation for Editable_Poly object? I haven’t seen any such differences myself, but haven’t looked that hard. The reason is probably t…

20 years ago
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RE: viewport not repainting fast enough

Haha, i tried that now and it was a BAD idea. The whole viewports shakes when the yellow rectangle moves around for switching viewports. Damn, there …

20 years ago
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RE: viewport not repainting fast enough

Hi, unfortunately redrawViews() doesn’t do anything in this case. It’s very strange with the interface paint thing, sometimes it doesn’t happen for al…

20 years ago
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RE: viewport not repainting fast enough

Cool! That works, … almost. It works in the active view, but if there are say 4 viewports then it only repaints the one that is currently active so th…

20 years ago
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Replies: 6
Views: 38
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RE: Maxscript for Paint Deform button

Ugg, anyone feeling interested in converting it to maxscript? When I find things like this I always think ah, I’m going to export that… later… but s…

20 years ago
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RE: Maxscript for Paint Deform button

I know. I’m looking DEEPLY for it too. But haven’t found a solution yet. it could be worth experimenting with changing the painterInterface, since the…

20 years ago
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