Have you tried: undo on ( ) and –turn off undo undo off ( ) /Andreas
Ahh, that is too bad, but not unexpected I guess. Mmmm, maybe I will do do a MaxScript extension but from what Im seeing psd files are not that much …
Hiya! No that will only show the bitmap. But I’m looking for the bitmap channel of a bitmap and and when I import from Photoshop the alpha is just emp…
This is awesome. Great job! i love playing with bitmaps. So much fun and can really help illustrating scenarios. How fast are bitmaps generally for y…
Really? All the bones I see have non-unique names. ZeBoxx2: That said – given how much of max relies on unique names for a lot of things, it’s…
Hehe, well this is for characters and their bones dont have unique names so I can’t really blame the artists here /Andreas
Thanks man! Very good reply. Setting user properties works, but is slow cpu wize and is quite tedious. I think I will try the node.handle. Seems like …
A sketch, may need some minor changes: output=“C:” for obj in $selection do ( saveNodes obj (fileOutputPath+obj.name+”.max”) quiet:true ) /Andreas
Bobo: fn getFaceCount theObj = ( local theMesh = snapshotasmesh theObj local theResult = theMesh.numfaces delete theMesh theResult ) st = tim…
d3coy: gc() drops the memory again obviously, so as long as you manually garbage collect I’d think you’d be fine, unless speed is of utmost importan…