EverZen
@everzen
New Member
Joined: Feb 15, 2024
Topics: 48 / Replies: 98
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RE: Orientation Flip Problem when using $.Dir

Hi, The solution was staring me in the face, but I got obsessed with trying to detect the flip. It is much easier to simply build the transformation …

18 years ago
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Replies: 1
Views: 22
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RE: Communication between rollouts in floater

Thinking about it again, I you can only refernence the rollouts on a floater through the “.rollouts” property, which yields an array of your rollouts,…

18 years ago
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RE: Communication between rollouts in floater

Could you try referencing the UI elements through the rollout… So if you have a rollout called “Rollout1” with a spinner called “Spn_A” then you can …

18 years ago
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RE: Can't seam to turn Vert Bit to false…

If you get the time could you please post the answer, or the link to the solution, even if its really obvious. I might be looking into that area in a …

18 years ago
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RE: Vector & angle puzzle….

First of all, use Bobos method, its slick. But, I think you can use Bobos flip method for the final section of your initial idea, it just doesnt make…

18 years ago
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RE: Vector & angle puzzle….

noontz, This forum is great for these kinds of problems. People really take the time out to solve other peoples problems. I have posted so many of my…

18 years ago
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RE: Vector & angle puzzle….

Noontz, Cheers for the feedback Sorry to have told you what you have all ready tried… Bobos method yields the same 0-180 solution mid way through t…

18 years ago
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RE: Vector & angle puzzle….

In my experience do what Bobo says But if you have time, then see if my solution is any where near right… I would be most interested… Cheers Rich

18 years ago
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RE: Vector & angle puzzle….

Noontz. Definitley an interesting one. The cross product of 2 vectors will yield a 3rd vector that is perpendicular to the first two. This could be …

18 years ago
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RE: Scripted SimpleObject Plug-ins – (moving inside it)

Just a quick note to say thanks guys for going into the level of detail in both describing the problem and the solution, this thread has helped me no …

18 years ago
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RE: Crashing on Edit_poly mod Subobject Commands

For the record the problem did seem to be associated with manipulating the detached objects. As soon as I detached an object (which detaches as an ed…

18 years ago
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RE: Crashing on Edit_poly mod Subobject Commands

I am not sure, cause the commands that I am using such as: –Insets max modify mode subobjectlevel = 4 Obj.modifiers[1].insetamount = 200 Obj.modi…

18 years ago
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Replies: 4
Views: 40
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RE: select xref'd scene by parentnode

Hi Equinoxx, Just had a random play with your idea. I dont know if it is possible to manipulate the selection in the XRef scene dialogue, and unfortu…

18 years ago
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