EricChadwick
@ericchadwick
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Joined: Feb 15, 2024
Topics: 7 / Replies: 58
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RE: FileTextureManager

The Blur script uses simpler replace than wildcard. For example, Find:PSD and Reaplce:JPG is all you need, similar to how Bobo’s script works. One th…

20 years ago
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RE: FileTextureManager

I’ve been using Blur’s ChangeBitmaps script for this, changing bitmap extensions, and it works great. But I’m in max 5.1 still, so I’m not sure if it …

20 years ago
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RE: Export animaton from 3dmax 4 into 3ds format

Hahha. Sorry, it’s probably not funny from your viewpoint. I used to work at Mondo Media, with the scripter who wrote that one, Richard Nelson. Those…

20 years ago
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RE: Smoothmesh

Hmm. I’m curioous how different the results would look if instead of tesselating you just added Meshsmooth to it. Maybe with a Push modifier to restor…

20 years ago
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RE: Smoothmesh

That’s interesting, thanks for sharing. A friend showed me a similar trick, that makes brain/cloud shapes… use Noise, then Push, then Relax, tweak a b…

20 years ago
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RE: "Real" BumpMap generator based on geometry

I have done this, and it works fine. Only problem is in making sure the black end of the gradient doesn’t bleed over into the white bits, which means …

20 years ago
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RE: Whats your favourite Max Script?

I’m surprised no one mentioned Skin Or Die. Amazing collection of tools for Skin, I use it constantly. If a whole category counts as a favorite, Blur…

20 years ago
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RE: Adding a NoteTrack to 'Objects'

I’m not a coder, but we have some scripts that others wrote here to create Note Tracks and stuff them with Note Keys. Maybe this snippet will help you…

20 years ago
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RE: Automate removal of missing maps

Bobo has an old script from the v3 days that might help you. Look for #44. Check out his COLUMBO for more tools in the same vein. Maybe he’ll even…

20 years ago
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RE: CS Biped export to BVH

This sounds interesting. I’m curious, if you’re creating some kind of behavioral animation with Endorphin, wouldn’t you want to import a range of fram…

20 years ago
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RE: Any tools for sizing map tiling to match real units?

Maybe this one? I haven’t used it, but remembered stumbling across it not long ago.

20 years ago
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RE: A Script similar to CONNECT…

Wow, these look great. But the site doesn’t say what versions of Max they work with. Do you know if they work with 5.1?

20 years ago
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RE: A Script similar to CONNECT…

Hey that’s cool, I could use this. Thanks for writing it. Another set of connect-like tools, in case you didn’t know about them…

20 years ago
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RE: Morph Target Script

Take a look at Cyberdigitus’ script. I certainly will, as soon as I get a chance. (thanks for sharing this!) Some more tools like this one can be fou…

20 years ago
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RE: Morph Target Script

I’ve been using a method mentioned around here, no scripts needed. Here’s the modifier stack… Symmetry (mirror and weld) Morpher (load the other hal…

20 years ago
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