The Blur script uses simpler replace than wildcard. For example, Find:PSD and Reaplce:JPG is all you need, similar to how Bobo’s script works. One th…
I’ve been using Blur’s ChangeBitmaps script for this, changing bitmap extensions, and it works great. But I’m in max 5.1 still, so I’m not sure if it …
Hahha. Sorry, it’s probably not funny from your viewpoint. I used to work at Mondo Media, with the scripter who wrote that one, Richard Nelson. Those…
Hmm. I’m curioous how different the results would look if instead of tesselating you just added Meshsmooth to it. Maybe with a Push modifier to restor…
That’s interesting, thanks for sharing. A friend showed me a similar trick, that makes brain/cloud shapes… use Noise, then Push, then Relax, tweak a b…
I have done this, and it works fine. Only problem is in making sure the black end of the gradient doesn’t bleed over into the white bits, which means …
I’m surprised no one mentioned Skin Or Die. Amazing collection of tools for Skin, I use it constantly. If a whole category counts as a favorite, Blur…
I’m not a coder, but we have some scripts that others wrote here to create Note Tracks and stuff them with Note Keys. Maybe this snippet will help you…
Bobo has an old script from the v3 days that might help you. Look for #44. Check out his COLUMBO for more tools in the same vein. Maybe he’ll even…
This sounds interesting. I’m curious, if you’re creating some kind of behavioral animation with Endorphin, wouldn’t you want to import a range of fram…
Maybe this one? I haven’t used it, but remembered stumbling across it not long ago.
Wow, these look great. But the site doesn’t say what versions of Max they work with. Do you know if they work with 5.1?
Hey that’s cool, I could use this. Thanks for writing it. Another set of connect-like tools, in case you didn’t know about them…
Take a look at Cyberdigitus’ script. I certainly will, as soon as I get a chance. (thanks for sharing this!) Some more tools like this one can be fou…
I’ve been using a method mentioned around here, no scripts needed. Here’s the modifier stack… Symmetry (mirror and weld) Morpher (load the other hal…