You are trying to create collision meshes for your objects for Unreal engine? What error are you getting? I was working on something similar to this …
Looks like I have to add a redrawviews() before I reposition the particles. If I scrub the animation, they will all reset. I think this is due to the …
Thanks spacefrog! I did write a time/date translator based on the daylight controller values that is working out pretty good so far.
Changed the code so that I add the keys, then add the value. Works great. Makes me think the original problem was some kind of screen refresh or somet…
Just high level stuff. Modeling (All Poly/Mesh operations) Lighting Materials Scripting Animating Rendering The way I thought it would work is the s…
denisT: seriously… what do you want to capture? we can capture all callbacks and node events, theoretically we can capture any mouse move/button cli…
denisT: that would be a great tool for a ‘mentally sick’ and/or ‘max addicted’ person, who doesn’t remember what he did yesterday, and how much time…
Honestly I will take whatever solution presents itself first as long as there is a high level of predictability. The only reason I started to trace ov…
interesting! Where are your CAD files originating from?
Definitely worth a shot. I’ll try it, thanks Klunk!
Correct PDS is not in the Autodesk family. It does indeed suck and having microstation as the next step is like a double whammy.
That very much depends on where the CAD file originated from. My stuff is all industrial piping that comes from a software called PDS (piping design s…