Thanks Denis! I was doing it the way wrong way. This gets me there fn createNewMesh obj faces= ( newMesh = meshop.detachFaces obj faces delete:true…
This is in order to avoid detachelements. The redraw only takes a second where detachelements takes minutes.
ITS WORKING NOW In some kind of dyslexic ADD trance, my mind had been translating CTRL+SHIFT+A as CTRL+SHIFT+E Story of my life! Glad it’s working n…
Are you using 2014? I edited my gobal options file to read… # User defined key commands user.shortcuts=\ Ctrl+Shift+V|IDM_PASTEANDDOWN|\ Ctrl+PageU…
Not usually.
close cf DOH! Thanks lo!
like this? Still errors if doesFileExist exportfilelog == false then ( cf = createFile exportfilelog close exportfilelog ) –…
Hello LR, thank you for replying. I am a big fan of your work! As you deduced, I was trying to identify objects that get a smooth modifier and those …
Hi lo. Yes it does. I actually wound up with a for loop that removed items from the impobjs array. Thanks for your comment.
if chkSmooth.checked == true then ( for ns = 1 to nsmooth.count do ( local cfilter = “*” + nsmooth[ns] + “*” — (“*” + nsmooth[ns] + “*”) …