I just played with this and it worked. Please test it yourself before you proceed using it. Also, I’m not sure this is the proper or easy way to go wi…
Very, very nice! I can see that being really useful.
You can link a helper to the first bone of the FK chain that represents what would be a swivel angle target on the IK chain. Then, if you have the swi…
cgCody: Thank you! You solved part of the problem with the “targetPosition – SourcePosition” bit. I definitely had some logic missing there. However…
global testRay = intersectRay $sphere01 (ray [x, y, z] $sphere01.pos) —————————————————————— ^is this the …
Have you made sure the sphere is an editable mesh?
Seems quite cool. Best of luck! However, I’d like to point out two things regarding having the gui always available from the modify panel without the…
I can’t seem to make it work, this what you want, so I really have no answer. I do have a question though, do you really have to have this in a separ…
Archangel35757: I’m using 3dsMax 8, so I’ll check and see if the rightclick event handler works for radiobuttons. Hmm, as you pointed out, maybe it…
It seems I can’t manage to get the label switching, but I’d guess it isn’t that important.
You just add a parameter, a boolean paramter in the paramteres block like in the example above. Then, when animated, the state of the button does cha…
the Example of the check button, updated (added a parameter), when animated the state of the button does update but the text of the button doesnt, mea…
Or in case you don’t need multiple buttons really, just an on off state, a single Check box will do. Depending on the new state of the checkbox you ca…
I’d suggest using multiple radio buttons instead. from the help: “A radiobuttons control is used to place a set of radio buttons on the rollout, only…
I just can’t wait for Blur to re-upload their Python plug in. :bounce: Python is awesome! Haven’t done any C# my self but I want to start learning q…