elT
@elt
New Member
Joined: Feb 14, 2024
Topics: 0 / Replies: 58
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RE: Free But Encrypted

I agree that perhaps today people expect too much credit for every single click they perform but a quick reference to the original source and author …

14 years ago
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RE: Free But Encrypted

I consider myself a beginner and I have often used other people’s code to get to the place I want. I find it a must to, at the very least, put in a co…

14 years ago
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RE: At what point…

Haha! Awesome! Not a big fan of Apple products but I got their keyboard as a gift two years ago and I must say, it is very durable. No sign of wear a…

14 years ago
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RE: Avoiding Max Modify Mode

That’s awesome Denis! And surely, much faster then Skin.

14 years ago
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RE: Avoiding Max Modify Mode

Just add Skin modifier to the spline you’ve created, then add the two helpers at the two points of the spline to skin. Skin plays nicely with all kind…

14 years ago
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14 years ago
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RE: The Viewport Maxscript Editor – NEW

Garrick, this is awesomely inspiring stuff! :applause: Massive respects and best of luck with it in the future!

14 years ago
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RE: RotatePivotOnly not working

Bones are different from other objects. Also objects that have the bone property on. You will have to turn $.boneEnable=false to rotate the pivot alo…

14 years ago
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RE: Maxscript 101 – Free Online Training

Awesome! Thanks! Here is the vimeo link:

14 years ago
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RE: Suppressing "Overwrite file?" dialog..

I used this for custom make preview, it ‘presses’ the default button on a dialog. fn autoUi= ( DialogMonitorOPS.Enabled = true DialogID = Dialo…

14 years ago
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RE: Character GUI Maker

Yeah, MaxSharp sounds exciting. Very.

14 years ago
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RE: Character GUI Maker

I won’t pretend I’ve done anything too complex with it but, in my experience Python in maya is terribly implemented. It’s just MEL with “pythonic” syn…

14 years ago
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RE: Find direction of modifier's gizmo axis

denisT: thanks, At the risk of sounding totally kiss ass(and gay) and deraling the thread, I really have to say this… the other day I wanted to …

14 years ago
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RE: Find direction of modifier's gizmo axis

When it comes to maxscript and especially the transforms, I’d listen to whatever master denisT is saying before listening to anyone else.

14 years ago
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RE: Find direction of modifier's gizmo axis

This also works for me, it appears declaring coordsys isn’t needed. tempTransform = $Cylinder01.modifiers[#XForm].gizmo.transform*$Cylinder01.transfo…

14 years ago
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