Hey guys, Just letting you know, I started a new thread to get a little more visibility of it – But we’ve released our code on a new blur-dev webs…
Hey guys, Thanks for the responses…I had been given the go ahead to look for people last week from one of the owners here, so I did, but a few hours …
hey guys, sorry its been a while – I’ve been busy with other things and will still be busy for a little while, but we’re slowly trying to integrate py…
This plugin should work for max9+ until they switch compilers like from max8 to max9. (theoretically) Though the plugin itself is simple and should …
Teirz: Keep in mind you are actually running MAXScript code that wraps Python code, so it still goes through the MAXScript interpreter. In MAXScript…
which reminds me – I still haven’t mapped setting attributes…will have to get on that… for instance, cant do this: sys = python.import “sys” sys.pat…
This probably has to do with the plugin being compiled with Python 2.4 libs. Thats the version we’re running and the code was compiled for – do you h…
cgBartosz: Also, what version of Python do you have? Make sure that you can import the os module in Python itself – you can only import modules that…
cgBartosz: Thats weird, I haven’t run into that. Has anyone else? Try just running this in your listener and see if it returns undefined: os = pyt…
cgBartosz – do you have an example of what was not working? I’m thinking it might be related to a problem I noticed recently – the way MAXScript pass…
Thanks a lot for hosting it Paul, hopefully you guys will find it useful. I’ll keep everyone posted on updates, please let me know of any bugs/issues…
Hey guys, I just finished up the first version of this DLL for 3dsMax (still pretty rough) that we’re going to start using here at Blur…pretty much i…
and yea, we have python/pyQt installed on everyone’s boxes