Looks to me like a NLA control for cameras, lighting rigs, stage rigs, cranes etc… and calling it composer it sounds like something to so with that.
ExposeTM …lol
(($.transform * inverse $.parent.transform) as eulerAngles).x degToRad (quatToEuler ($.transform * inverse $.parent.transform)).x (($.transform * in…
So a transformation is basically a representation of 3 axis’ in 3d space, with a 4th axis being positional offset from an origin. The length of each …
I think what happens is that your building a transform from its local parents transforms. eg. theRotationMatrix the parents a.parent = b.parent = c …
I think Pixel means, run your code from 0-300, but play your animation from 0 -299.
Is the flowLayoutPanel thing a dotnet control? I’m new to this stuff.
NLA editor im presuming
for o in objects do ( select o; if (superClassOf o == GeometryClass) do ( if (o.isSelected == true) do ( max Modify Mode local tmpMesh = copy o; add…
for o in objects do ( select o; if superClassOf o == Geometry do ( if o.isSelected == true then ( maxModifyMode local tmpMesh = copy o; addModifier o…
denisT: I know now that you are pretty good in math. But your original post was not really MAX Script question. And I’m sorry if was rough a bit… O…
cant you just build the tangential direction? (roughly) p0 = lengthInterp spline 1 0.0 p1 = lengthInterp spline 1 0.1 z = (p1 – p0) x = [1,0,0] y = …
Yep same here, though once i start hitting 4-5 nested loops i have to start thinking imaginatively for spoons in toast do…
No no, the ‘o’ can be anything, its just the assigned variable: for n in objects for i in objects for q in objects