eek
@eek
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Joined: Feb 14, 2024
Topics: 25 / Replies: 462
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RE: CgTalk Maxscript Challenge 023: "BACK TO BASICS: Simple Rig Generator"

I think the issue is to have neither big projects nor frivolous math questions to solve, but rather problems to everyday issues that animators/rigger/…

16 years ago
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RE: How to run dynamically called functions

This is not possible: MyFunction parameter: (myOtherFunction parameter:10) ( parameter() ) without using a execute, yes is sucks and i want to be a…

16 years ago
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RE: Animation layers

JHN: Eek, Matthieson: Would instancing a controller/CA or modifier be regarded as a weak reference? -Johan I dont think it would in a node sence…

16 years ago
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RE: Animation layers

Nope you can have a node tab, in a custom attribute. I think even controllers etc… eg. append nodeTab $.test.pos.controller

16 years ago
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RE: How do I truncate a string?

theString = $object_ref.name theCopy = copy $object_ref theCopy.name = (filterString theString “_” )[1] also trimRight theString “_ref” and repla…

16 years ago
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RE: How can I measure the distance b2in objects?

This is a forum for 3d Studio Max and its scripting language not Rhino.

16 years ago
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RE: Automatic Weighting Tools?

kogen: Hei, so obviously everyone started scripting something like this, but never finished it eek: You’re extremly right. To me this makes think…

16 years ago
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RE: Automatic Weighting Tools?

I’ve done this with LODs, but not the whole character – how do you define the characters volume? Also id be wary that this is just another form of the…

16 years ago
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RE: Animation layers

So now I build a set of scripted modifiers (thanks paul ;)) which are easy updateably but a bit less flexible on instancing, since now it references t…

16 years ago
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RE: Animation layers

Hey Johan, I’ve built and am still building a pretty dam flexible face pipeline for our characters at work, and no i cant discuss it too much as i’m …

16 years ago
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RE: Animation layers

What I would say about going into any big endevour like this, really spend a good chunk of time thinking and writing notes how the system would work, …

16 years ago
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RE: Animation layers

I think the hardest part is not so much doing the actual math and functions, its making it realy simple to the user – i.e making like an NLA animation…

16 years ago
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RE: Animation layers

JHN: Alright so you wire to a listcontroller sub controller’s .x, y or z property… I see know, that’s great! I thought you could only wire directly …

16 years ago
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RE: Animation layers

huh? Is this like position list controllers? of the non-linear animation thingy?

16 years ago
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RE: How can i calculate the scalerotationpart of a matrix

phoelix: thanks cesar for your reply, unfortunately, the scale value that you mention, using the lengths of the first three rows, only works for u…

16 years ago
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