Serejah: according to msdn Expect100Continue is set to true by default to combine enums use dotnet.CombineEnums , or maybe bit.or could work as w…
Serejah: if you have an access to these systems you could try solutions from SO answers, or you already did that and it doesn’t work? Hello, Sere…
It is assumed that the Mix maps in the diffuseMap slot and the bumpMap slot are different maps, not instances. But the nested Noise_1 maps are the sam…
If Mix_1 map is in a valid slot (say in diffuseMap), then nothing should happen to the nested Noise_1 map, but if Mix_1 is in an invalid slot (in bump…
Yes, everything is correct in your sheme! If the same Noise map is in the invalid slots, which was duplicated as “instance”, then need to make it uniq…
Thanks a lot Serejah, but in fact this method did not help me. I found the reason for the error that I wrote above. It turns out that this error occur…
Thank you, Serejah, for the detailed answer! Yes, this is a really convenient way with which you can find all the references of the desired map and op…
Thanks for the answer, but this is not exactly what I need. I will try to explain. Let’s say there is a texturemap in the scene (let’s say it is a Smo…
Hello everyone! I bring up the topic again, as the problem still remains. I am currently using this code to connect to internet via maxscript: f…
Many thanks, grabjacket! This method works great!
Thank you very much for your response, grabjacket! I also think that there is a problem with the TLS security protocol, but I do not know how it shoul…