dutch_delight
@dutch_delight
New Member
Joined: Feb 14, 2024
Topics: 12 / Replies: 102
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RE: Store selected vertices in Array

vertex_array[vertex_array.count+1] = newly_selected_vert –array name [array length + 1 to create new entry in array] = the new vert you’re adding

18 years ago
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RE: Select border edges via MaxScript

$.EditablePoly.SetSelection #Edge ((polyOp.getOpenEdges $) as bitarray) somthing like that?

18 years ago
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RE: CameraMap to 1000 objects script

something like this? for obj in Geometry where classof obj == Editable_Mesh or classof == Editable_Poly do ( select obj modPanel.addModToSelection…

18 years ago
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RE: key + control or space or… how to detect that

I found this: keyboard.shiftPressed keyboard.altPressed keyboard.escPressed keyboard.controlPressed so something like: if keyboard.altPressed == tr…

18 years ago
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RE: Attach without collapsing?

cant you add another modifier ontop and use that to attach object B?

18 years ago
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RE: 3dscanner

I dont think you can do it automatically, the only way to do that would be to scan through the file and compare it with the object data already create…

18 years ago
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RE: 3dscanner

normally you would have a list of vertices (x,y,z) followed by a list of face points (what vertex is used by each face?) for instance: vertex1 = 100,…

18 years ago
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RE: How to get all the texture name of DirectX shader

Oh, the fun i’ve had with converting dx materials… material_count = meditMaterials[1].materialList.count for n = 1 to material_count do ( old_name2 =…

18 years ago
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RE: Keep the position key for the first and the last frame

for n = 2 to (numKeys $.pos.controller)-1 do deleteKey $.pos.controller 2

18 years ago
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RE: Select biggest object (numfaces)

bit rough and reay but this is one way to do it: largest_number = 0 new_number = 0 for obj in $* do ( new_number = meshop.getNumFaces obj if new_numb…

18 years ago
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RE: Remove longest edge from triangle.

you tried ‘auto-edge’? not great but sometimes you get good results and you can do minor clean-up work afterwards

18 years ago
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RE: Mesh exporter

I think this should do it tmesh = snapshotAsMesh selection[1] out_file = createfile ((GetDir #export)+”/testmesh.dat”) format “%,% ” tmesh.numver…

18 years ago
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RE: car wheel ctrl

if you are talking about a wheel rig, what i always do is attach the wheel to a “turning” dummy and the “turning” dummy to a “steering” dummy. you ro…

18 years ago
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RE: Have shape – need duplicate objects on it

if you do a search in maxscript help for this: find_intersection it will show you some usefull info on how to find an intersection point on a face.

18 years ago
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RE: How to determine if an animation is playing or not n maxscript?

if you do a search for: time change callback you can probably write a callback routine that compares the current frame with the last one

18 years ago
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