duke
@duke
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Joined: Feb 14, 2024
Topics: 52 / Replies: 64
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14 years ago
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RE: BerconMaps development thread

Would some kind gentleman please recompile these for 2012?

14 years ago
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RE: BerconMaps development thread

Getting this on my render nodes: DLL <\george\e\SlaveInstall\Plugins_2011\BerconMaps_2010-2011_64.dlt> failed to initialize. Will try to nail …

14 years ago
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RE: floating viewer max

Is MaxSharp in 3dsMax 2012?

14 years ago
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RE: Get geometry Vert ID from map Vert ID?

Hey MiranDMC, why is it that changing this line: local mapVerts = for i=1 to object.numverts collect #() …to: local mapVerts = for i=1 to 5 collect…

14 years ago
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RE: Get geometry Vert ID from map Vert ID?

Thanks alot guys, i’ll try these out tomorrow.

14 years ago
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Replies: 4
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RE: polyOp.getMapFace returning non-existant verts

Ok, nevermind. A map vertex is different to a regular vertex, so there are more map verts than regular verts (otherwise a vertex would be in the same …

14 years ago
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Replies: 1
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Replies: 2
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RE: Aligning object to UV'd face?

Actually I have another idea. I virtually push the vertices of each face along the faces normal, multiplied by that vertices V co-ordinate. Then I uh……

14 years ago
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RE: Aligning object to UV'd face?

Hopefully this happy image explains it a bit more. Here’s a standard plane with 4×4 subdivisions. Each polygon is UV mapped and some are rotated. F…

14 years ago
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Replies: 6
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14 years ago
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