duke
@duke
New Member
Joined: Feb 14, 2024
Topics: 52 / Replies: 64
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RE: Set property via "execute"

Oh wait, I just included the set value in the string to execute – that works.

13 years ago
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RE: Replace material in SDK

My “solution” was to do what I didn’t want to do and check every scene node. Here’s the code (in maxdotnet): public static List<IINode&gt…

14 years ago
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RE: Replace material in SDK

At the very least, how do I get a list of INode’s that are referencing said IMtl?

14 years ago
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Replies: 2
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RE: SDK: Get all material types

It seems what I want is the SDK version of “material.classes” in maxscript. Anyone?

14 years ago
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RE: Problem with Groups

Of course! Thanks

14 years ago
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RE: Scripted modifier with callbacks problem

Ah ok. Thanks for the response

14 years ago
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RE: BerconMaps development thread

What kind of settings could I use with voronoi (worley) noise for close to uniform-thickness of the cell borders? I nearly get there but not quite, wh…

14 years ago
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RE: BerconMaps development thread

It would be “totally rad” if you could add a checkbox to BerconTile to invert the X/R or Y/G channels with the random flipping so it could work with a…

14 years ago
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