formattedPrint is the function you’re looking for … eg for i = 0 to 20 do( print (formattedPrint i format: “02d”) )
Nazafi: …wheel rotation = the distance between 2 keys(x,y)/circumference of the wheel(2py r)*360… if i create multiple keys on xy it should continue…
Of course! … what we need from you, eek, is how to put the eases in! 😈
Beat me to it!
This maxscript fn uses Cramers Ruleto solve equations in the form: ax+by=e cx+dy=f returning x and y in an array. fn solveSimul2 a b e c d f = ( …
Assuming State*x+k = Rotation we are given: [font=Verdana]eq1: 27.516x + k = 18.687[/font] [font=Verdana]eq2: [/font]-65.838x + k = 8.487 and theref…
Assuming a linear relationship between State and CubeRotaion (i.e. CubeRotation = State*x+k), then the simultaneous equation solves as: CubeRotation …
An option, without explicitly finding map vertices, would be: ChannelInfo.CopyChannel theNode 3 theMapChannelNumber ChannelInfo.PasteChannel theNod…
…the simplest way to consttrain to a box would be limit controllers, IMO. Put a parent dummy at the center of your (real or imaginary) box. Link the c…
which method are you going for?
You could just use an HI IK chain on a couple of bones + nub, each bone length 1/2 radius. The nub is constrained to the sphere, (or circle, if you lo…
bhupendra: This is a simple code which displays a 2D representation of the plant. The site () pointed by Georg was v. helpful. Still needs a lot of …
Since we’re looking for an average, not on a particular interpolation path, would it be naive to extract the spherical angles of rotation (theta, phi,…
kees: instead of adding the rows i think using slerp for rotation is better. So lerp the position and scale, and slerp the rotation (as a quat). …
Sure … I partly asked the question because I can never remember the order you do the multiplications in.