Have a nice day!
If i do this: … –surf.relaxAmount = 1 –surf.relaxIterations = sxsy10 –surf.editablepoly.relax() … Can we get a algorithm about directly calculate the…
This is a Wonderful Work! And thank you!Deeply grateful!
:applause: :applause:
denisT: i hope it will give you a good start: curveAttr = attributes curveAttr attribID:#(0x123456,0x123456) ( parameters main rollout:main ( c…
miauu: ( — store the names originalNamesArr = for o in selection collect #(getHandleByAnim o, o.name) — change the names… — get origina…
You are welcome
See you again,thank you for your help the last time! Have a nice day!
first selected the meshes global ObjName = #() –save name for j=1 to selection.count do ( ObjName[j]=selection[j].name ) –change name for i…
denisT: i’m very kind today … so delete objects fn makeChain count = ( gap = 0.05 parent = chamferbox name:”sleeper” width:2 length:20 height…
Indeed,in max there are multiple ways to achieve this. I thought maybe this could be achieve by pure code with maxscript. I still believe it would be …
Thank you for your replay I need the algorithm,I ‘ll not only use it with maxscript in 3dsmax,like away3d,papervison3d,etc.