Have you tried it in 21/22? Working same (second gif)? Fckn 403! And I thought it wont accept too short answer!
Harmalarm: …would require me to add helpers to the scene which might add up real quick on multiple splines. And as we know, helpers are a bit slower…
But why script controller? There’s MasterPointController in Spline and all verts can and will get (at least) pos. controllers if you decide to animate…
AEI: but can be a solution when need to change something while rendering. That is what we are doing all time when we open Max or any 3d app/edito…
Our hardware- and doesn’t have to be new or expensive, viewport rendering, active shade (actually pretty useless thing, fortunately) make those method…
#- here is the scene: domos: Have nice scene with lights, shadows and everything Doesn’t have to be nice, just kind of demanding for viewpo…
Just checked it on 2021, light off didn’t freeze it but make textured obj. draw a checkerboard and changing multiplayer painless. So there are differe…
Not crash but freeze, make it nonresponding. What proof? You think I’m laying or making this up?
Put a Waveform controller on multiplier to have nice negative effect Is it not working for you?
What do you mean”where”? I describe the scenario. Maybe missing to put as many lights your hardware and Max can handle at same time…
Here’s one example where changing state on/of can freeze Max where we can get same effect other way… Have nice scene with lights, shadows and everythi…
MZ: because maybe in new version of the max something is changed and we can use it. What I see in 2021 is Max behaving like obsessed street clean…
Slice modifier have a valid pos. controller to destroy mesh by itself. And deleting mesh can bring back performance in some situations. Splitting ch…
Like what? Editable Mesh or Mesher? No, nor Delete Mesh won’t help Some kind of Cache can, though. What kind of animation, I mean what modifiers, h…
There’s no point of constraints and rigging if it doesnt helping in manipulation/animation. Here you have 3 unconnected helpers and that’s harder to a…