For every image file you have to change/write new tool
Great for what?! Really?! Can’t imagine scenario where anybody would use this over build-in command…
macros.run “Animation Tools” “DeleteSelectedAnimation” Select object/s -> Alt + RMB click -> Delete Selected Animation
Shift +A (Quick align) Really, Max 2021 randomly change settings and defaults for to many things
Neither on camera, light… Add Edit poly to it -one is enough
No code for “as clone” in Edit_Poly Maybe this can serve: ( b=box() AddModifier b (Edit_Poly()) AddModifier b (Edit_Poly()) b.isselected=on bmod …
Quest for the right code
Where same map name make problem?
Generate Mat IDs in Extrude mod. Why do you doing this in MaxScript anyway? You can’t skip learning Max. Many still trying that, though…
–Select $whatever macros.run “Modifiers” “Volumeselect” $.modifiers[#Vol__Select].volume = 5 $.modifiers[#Vol__Select].level = 2 –$.modifiers[#Vol__…
It’s not a bug! It’s a feature! Would it be a bug if it was done deliberately?
Only old(est) “Standard” chamfer in EPoly preserves vertices. And not only in 2021.
I read somewhere something like: Max is (like) operating system for plugins(?)… Must be in SDK, but I’m not developer- shouldn’t read that:grin: Ever…
Here’s the solution!!! iSkysoft [Amazing] 3 Simple Clicks to Recover 3ds Max Corrupt File on Mac or Wi 3ds Max file is …
While I was checking this (now) smaller selected bone get angry after I reduced it’s bone geometry! So it decided to partially transfer envelopes to …