It can be done with maxscript. You will place your script in the prerender scripts. the new version of MR in max 2009 has exactly this. Vray 1.5 SP2 t…
Thank you very much.
thanks. nice tool paul.
can you explain further what exactly do you want to do. maybe an detailed example.
i don’t know where do you get all that knowledge. yes that is exactly it, you are the man. thanks.
thanks for the tip paul but i am still not able to make the script traverse throught all the maps in all materials in the scene and reduce their blur …
There is no way of compiling a maxscript to plugin. Maxscript (.ms) is a scripting language therefore it is not compiled (info about compilers and com…
Thanks Kees. Cool one, i had never thought of that but… i think there is a small typographic error… it should be… join noiseConts (getClassInstances …
i am sorry that i got away from the original subject of the thread. But i just wanted to clear out my opinion. I also think max polygons modeling tool…
First of all i am not favoring maya. I have a deeper understanding of the inner workings of max, much more than i have for maya. I think maya is more …
I see max like a really old cow that autodesk doesn’t kill because it still has some milk left… it’s big user base that is day by day shrinking… I thi…
Do you of course understand that creating good functional plugins will require you to write at least 10x the code you would in maxscript. Max 9 has su…
there are some tutorials around but they are all really outdated and they don’t cover much expect from the beggining of the process especially if you …