That work great, it solved some other problems I was having too. Cheers Dan
Thanks MoonDoggie I will give it a try. Cheers Dan
I found this in the help: usedMaps MAXWrapper should make things easier.
Just thinking ahead, would this recompile work in max10 as long as they used the same visual studio. Cheers Dan
Hi Yannick, Its working great now, thanks for your efforts. Autodesk should replace the file they have for download with your recompile. thanks agai…
Hi Yannick, Thanks for updating the plugin, it loads now without any errors, but if I open the listener and type physiqueOps it returns undefined. I …
I am in max9 32bit, have you got this to work? Thanks for the reply. Dan
That was just a basic setup, you can expand on it. There are ways of limiting the amount the bones are allowed to stretch/reach along the spline. Or i…
Here is a quickly knocked up example, i`m not sure if this is the best way to do it but it might give you some ideas. Cheers Dan
Have you considered setting up a splineIK trunk(Not the max default SplineIK which is uncontrollable)? I think there are a couple of scripts on scrip…
[size=3]Thanks everyone for the replies, I disagree with Autodesk I think its quite a big bug as it disrupts workflow. And I thought slick workflow wa…
I see, I didnt know about the leak. Thanks for the info. Cheer Dan