DIMO
@dimo
New Member
Joined: Feb 15, 2024
Topics: 5 / Replies: 9
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RE: MergeXRefItemsIntoScene broken in 2011?

I logged this as a bug at autodesk.com. I thought I had seen a better bug report page in the past. Is there a 3dsmax specific one somewhere?

13 years ago
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Replies: 2
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RE: gc() kills Eventhandlers

Thanks for the pointer. Seems to be the right solution. Best regards, Dieter

17 years ago
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RE: gc() kills Eventhandlers

ok, just for the records. I found a way to protect the button handler from the garbage collector. I declare a global array “buttonarray = #()” and th…

17 years ago
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Replies: 3
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RE: CUDA anyone?

Bingo! thanks for the hint. Copying the dlls to the 3dsmax root directory helped. It loads fine now! Now the fun can begin. Best regards, Dieter

17 years ago
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17 years ago
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RE: Bad allocation error in Max 9 w/ VC 2005

Hm, strange enough. Thanks for sharing. Best regards, Dieter

18 years ago
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RE: Bad allocation error in Max 9 w/ VC 2005

Hi, I was talking about a c++ plugin. Perhaps I understood the question wrong, because your example code was c++ and you mentioned that you have prob…

18 years ago
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RE: Bad allocation error in Max 9 w/ VC 2005

Hi, I had a similar problem. As far as I can remember Initializing the pblock with NULL in the constructor of the plugin solved the problem; pblock …

18 years ago
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RE: STL/Boost and the SDK

Hi, I regularly use STL classes like vector etc. in my plugins and had no problems so far. Don’t know how they can be ported to 64 bit though… Best …

18 years ago
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RE: choosing frames from a avi file

I have sent you a new compile.Check your mail. I have lost the code of my old plugin. So this compile won’t load scenes that were made with the max5 b…

20 years ago
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