This is pretty much all you need: . Here is a very good implementation of the spring and an excellent explanation of the principle. Convert the F = -…
Unfortunately I do not know exactly how to make voxal grids, I found a work around using arrays. The initial brute force fn did not suite me so I spen…
Me and Paul were talking about this as I ran into the problem where I had to massively calculate the distances between verts on meshes to find if any …
Happy you found your solution:) What you got from my idea was an XYZ position as you see it is a float3 value [x,y,z]. But it is a normalized XYZ mean…
One thing I am not really clear about is which Z-axis you need. If it’s a local Z-axis of the vert then you are trying to find the normal of the vert …
Thanks Bobo and everybody:) Paul showed me how to do it, it just seemed to be so weird…I mean the way he did shouldn;t have worked in any way with oth…
Thanks alot:) Yea I did find the info and figured it out. But it didn’t get me what I wanted. Would you by any chance know if there is a possibility t…