Well, the material is applied to the object: not the other way around. Because a material can be applied to multiple objects, there is no “material.ob…
If the material is unused (not applied to any object, and not in the material editor, for example) it will be removed automatically.
Are you sure the error message is not “– Unknown property: “pos” in undefined”? You have to create the variable “self” in the script controller, and…
Shouldn’t it be “endFrame = animationRange.end”?
Bookmarked your site Dave: looks really interesting! Thanks.
Just found this site, Might be interesting to you, Martin. It’s wiki based, so you can add/edit things. I doubt they want all kinds of little code t…
a = 34.047413 as float 34.0474 (a *= 1000000) as integer 34047412 Does it magical enough to you? :applause: Not really. The maxscript reference say…
a = 11.047413 as float 11.0474 a *= 1000000 as integer 1.10474e+007 a as integer 11047413 OuR MAGiC MAx KNOW HOW TO DO WITH NUMBER [b]for amazing resu…
Long shot, can’t test it at the moment, but you could try freeSceneBitmaps()
MarcoBrunetta: Absolutely useless but brilliant idea. Might be nice to create an “Start” button in your interface, instead of running the tool on…
Vsai: sharing the outline of what a script does is sometimes as useful as sharing the whole thing now i’m curious! lol That shouldn’t be a probl…
erilaz, I wanted to participate in the challenge, and started a small material-info tool. However, in the past week, the tool has grown a lot and pro…
Well the problem with snake, like your tetris game, is the lack of keyboard support. It’s pretty hard to play snake by clicking the buttons. As for p…
Thanks for the quick reply Marco, I’ll try it that way then. Edit: works like a charm, and quite fast.