Hi Morne, Have you tried using “windows.processPostedMessages()”. This gives time to allow for any windows messages to be processed, like updating the…
Around version 2012, it was possible when Ephere Autodesk.Max.dll was introduced. But its long broken, as DennisT said, you have much better change us…
Very true :). Mostly because they never finished everything in Autodesk.Max, they add what was needed to run the .NET UI (WPF and WinForms), and to ru…
I have been looking at your problem. And there seems to be no easy answer. The simple cast should do it (as per maxscript result), but that is not tru…
Uhmm, do you by any chance have blur python installed? There seems to be some dll loading errors that may be due to some wrong libraries loading. den…
It just one of the types that you can use on a custom attribute or scripted plugin. It can be almost anything.
Spacefrog, isn’t .dlu, is more for a utility plugin. Well in the end it really doesn’t matter what is the extension, you just need to “publish” functi…
Its a good one, and I agree Dennis, all the tools should have tooltips, normally we don’t work with every part of 3ds Max all the time.
This was more to show the .NET and Python interop. But, since we are using the DWM .NET wrapper, it should be doable. Although, this a hack, since we …
Ok, from the error, the .py is not found. So lets see the steps for running this. The .zip you got is the correct one. You can unpack to whatever fold…
Hi ScriptLover, we developed some nice Python extensions that allow to drag’n’drop Python scripts the same way we do with MAXScript. But if you see in…
JHN: I do find weird errors when using parallelMap instead of Map in my application. Not sure yet, but I will try to track the problem down. Using m…
To answer DennisT, I used it because of time constrains, and ease of testing. So I did a custom morpher with clone abilties, lots of material ids tool…
I been using in production for quite some time, just can’t show :(.
Can’t reproduce it here. It works as expected in windows 10.