Deracus
@deracus
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Joined: Feb 15, 2024
Topics: 3 / Replies: 7
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RE: [SDK] Crash after object creation

I’m not really able to help you out, but i felt like sharing my thoughts here might make a difference anyway: I tried to recreate your problem…and af…

11 years ago
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RE: Performance-Problems and MaterialIDs

miauu: Look again. The two codes in this thread are mine – with the two modifiers and with “snapshotAsMesh”. On my max2009, in the scene that i d…

13 years ago
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RE: Performance-Problems and MaterialIDs

Thanks…i edited the posts…lost track of the names in my rush I will try and compare both methodes. The snapshot-mesh-thingy sounds interesting, beca…

13 years ago
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RE: Performance-Problems and MaterialIDs

I tried the code miauu sugested first and it works great except one thing: The Method to prevent the command panel redraw isn´t working….reason: It…

13 years ago
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RE: Performance-Problems and MaterialIDs

That sounds awesome… thanks for clearing things up. I knew i was doing quite inefficient stuff there, but i didn´t know how to do things better. I wi…

13 years ago
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RE: Problem when trying to save and reimport objects

Thanks for the replies. Saving them in one loop and loading them in another also doesn´t help. The funny thing is…that when i select all nodes (geome…

14 years ago
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Replies: 5
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RE: Test multiple Objects for existing modifier and delete it

Thanks to both of you. Really helped me out. I have to take some time in the next days to get a grip on MAXScript. The Help looks like a great place…

14 years ago
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