Davy
@davy
New Member
Joined: Feb 15, 2024
Topics: 28 / Replies: 70
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RE: Scripted custom geometry plugin

…well my callback which will delete any prerender callback, will also create the geometry inside the custom geometry plugin. No node will be created o…

16 years ago
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RE: Scripted custom geometry plugin

…maybe this is too easy to be true: I define a prerender callback. When my prerender callback gets executed, the first lline would be to remove all e…

16 years ago
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RE: Scripted custom geometry plugin

…yep, I really don’t worry about the gurus who can crack anything anyway. Just to prevent normal use from extracting geometry and animation from it. …

16 years ago
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RE: Scripted custom geometry plugin

…what about having a simple representation of the object in viewport and only generate the real geometry at render time? Can you bypass that? I am t…

16 years ago
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RE: Scripted custom geometry plugin

…yep, that’s what I thought, to code it. But when trying to get the right handler, I don’t find any usefull in the help file to actually trigger when…

16 years ago
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Replies: 15
Views: 112
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RE: Many instances with SDK

…yes that’s not what will help for true performance. The question is more if one can create instances at render time without having them actually in …

16 years ago
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Replies: 3
Views: 49
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