Davy
@davy
New Member
Joined: Feb 15, 2024
Topics: 28 / Replies: 70
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RE: Interface updates while busy

The annoying thing is that 3ds Max is not stalling or freezing, it “is” calculating things and doing stuff…but it is just the combination of the OS no…

14 years ago
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RE: Interface updates while busy

Well, the only “almost” perfect way around it that I found (and know about) so far is using ProgressStart End and Update. That perfectly prevents wind…

14 years ago
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RE: Interface updates while busy

Yeah, it’s very annoying! Davy

14 years ago
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RE: dotNet in 3ds Max

Hello Pete, looks all interesting. My application would run entirely on it’s own. And for some events I want to execute a simple command in 3ds Max. O…

14 years ago
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RE: dotNet in 3ds Max

Interesting, I’ll investigate…thank you

14 years ago
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RE: dotNet in 3ds Max

Sounds like a possibility. What would be most interesting is that one can develop completely in Visual Studio instead of 3ds Max. I’ll investigate to …

14 years ago
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14 years ago
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Replies: 11
Views: 64
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RE: Rotate point around origin

Yes, I do that a lot but still it’s sometimes hard to find what you are looking for. Do you think it would be possible to rotate a non existing objec…

15 years ago
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RE: Rotate point around origin

Yes! Perfect, exactly what I need. Sometimes it’s hard to find what you are looking for in the help file, no matter how many times you read it Davy

15 years ago
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Replies: 5
Views: 53
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RE: Scripted Line

I have read before that no one is actually getting anything out of a scripted Line object so I was just checking to make sure. Well I don’t mind an e…

15 years ago
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RE: Scripted Line

That will make a scripted Line plugin: plugin shape ExtentedLine name:”ExtendedLine” classID:#(1, 1) extends:Line category:”Splines” ( ) Executing t…

15 years ago
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RE: Scripted Line

well, I know to update the shape but I cannot add a new spline to my scripted Line. addNewSpline does not work because its not a shape or editable sp…

15 years ago
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15 years ago
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Replies: 8
Views: 54
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RE: Mousetool and lots of faces

Found the problem. Seems that having a wireframe viewport in your max session drags everything down. Having them all in shaded views makes it fast aga…

15 years ago
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