Yeah got it, you can save the memory bitmap to file (same way the viewport canvas does it on commit).
No word on it in MAXScript help file.
Works great, thanks a lot
I lost about 2h today because of that I actually started implementing it like that but stopped thinking this was insane for something obvious and cam…
And why does this not work as well? TBRF=newRolloutFloater “TextBox” 200 200 100 100 rollout TBR “TextBox” ( dotNetControl TBC “System.Windows.For…
I tried them all. With TextBox AcceptsTab and Return, no luck. RichTextBox doesn’t even have AcceptsReturn since its suppose to work by default. But t…
We are aware of that function but we do not want to recompile plugins in order to add user specific options. A scripted plugin based on our your own …
Yes, I know a lot about scripted plugins but I am not sure if you can expand custom plugins written with the SDK. Will take a look into it.
Yes, I already fixed the issue. But it doesn’t make sense to fix it if noone else is having issues with it cause then it might be my own code that nee…
For me it is not always the heavy calculations that stall 3ds Max. Even adding modifiers on a bunch of objects can cause it. Well, some modifiers itse…
Well, it is just for users convinience I suppose cause that thing that happens does not prevent 3ds Max from using more memory nor restricting CPU res…