I know you are! You have helped me (and many people I know) in many many instances! Don’t look down on this, it’s just that coding is not everyone’s t…
I guess you have fair points on your side, and I can agree with them. But I’m not a user of MSE (I don’t encrypt, and AFAIK I only have 5 MSE in my s…
I understand where you’re coming from (or better yet, where you wanna go to). But this decision you’re thinking about making is too serious to be mad…
About the malicious code being hidden inside maxscript, yeah, it is possible, but that entitles one to release a decryption mechanism because of that?…
That’s a fair point Denis. But I’m quite sure ADSK would seriously refrain from stealing your “code” (they could steal your idea, though So if it’s …
Hum… those are indeed interesting points everyone brings to the table. Let a newbie give 2 cents as well. I’ve made (very) few scripts in the past. I…
And what are the specs of such machine?
@jedie @gandhics – AFAIK you don’t need to output an MCG as modifier all the time. It can be a tool, a floater which might not collapse the mesh in th…
denisT: “How the MCG can help to delegate a piece of tools development from a programmer to an artist.” And isn’t that a good thing?
I prefer #2 all the way if the tool needs further optimization I’d hire someone or learn C# and do it myself. If it needs porting I’d also hire someo…
jonadb: You guys sounds like old people yelling how maps are so much better then those GPS devices that never work Exactly my impression “What…
Hum… Maybe you were (just a wee bit?) All I want to say is – try the tool (I didn’t yet) see its strengths, its weak points, and get the word out.
No, I’m missing no point here. I too rant from time to time and have my fair share of disappointments and things I’d like exposed to use on my scripts…
@KLvnk I see your point, and you have all the right to complain. But do that after testing the tool. Not before
@RGhost did you read Bobo’s comment? Or read the post on the Area about MCG? It shares concepts and foundations with Houdini’s VEX, and it’s speed is …