David1000
@david1000
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Joined: Feb 15, 2024
Topics: 2 / Replies: 7
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RE: Delete Selected Objects that have no Faces

Thanks, works perfect! And thanks to erilaz for his kind help! My last question is, would it be possible to access and set the global x/y/z vertex po…

17 years ago
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RE: Delete Selected Objects that have no Faces

Thanks… but I do not come close to your code example. (As I wrote in the first post, I’m totaly new to max script) Did you consider that meshes are …

17 years ago
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RE: Delete Selected Objects that have no Faces

Yes thanks! I recognice the problem. It become very complex to save all obects they are included in an open Dummy and regroup them back at the end…

17 years ago
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RE: Delete Selected Objects that have no Faces

Thanks, this works great on ediableMesh and editablePoly. Unfortunately a lot of the Mesh/Polys are inside groups then it does not work. I get the fo…

17 years ago
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RE: Schematic Material Editor Progress

[font=Tahoma]Seems like a good idea. It probably wont make it to the next update but I’ll add it to my to-do list. “* I like to have silders for t…

18 years ago
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RE: Schematic Material Editor Progress

Hi, I like the way SME works. But how can I save user made scheme of SME of my current loaded max file ? After restart all the work is gone Suggest…

18 years ago
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RE: Schematic Material Editor Progress

How will i able to save a scheme? After call SME and quit 3dmax after the next restart SME all the work is gone Thanks and Cheers David

18 years ago
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