DaveWortley
@davewortley
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Joined: Feb 14, 2024
Topics: 195 / Replies: 934
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RE: Change Particle material ID by bitmap

Ok I see what you’re doing now, but even if you position the object so the corner is at 0,0,0 the particle’s positions are in world space, which might…

16 years ago
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RE: Change Particle material ID by bitmap

Have a look at Bobo’s inherit emmitter colour script. His script doesn’t look at the bitmap value as such, but uses the UVs instead, which is useful f…

16 years ago
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16 years ago
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RE: New Script (RenderHistory)

Looks cool, will give it a bit of a test this afternoon!

16 years ago
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RE: Setting a Crop Render Size

Cheers just found it myself as well

16 years ago
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RE: CGTALK MAXSCRIPT CHALLENGE – Topics and Suggestions

How about now Mr Bobo has kindly created some excellent Particle Flow scripting Tutorials we have a Pflow script challenge?

16 years ago
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RE: Character Rig – Button To Switch Materials

Make a Blend material with the two materials and make a control that is wired to the blend, just animate this.

16 years ago
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RE: Wired escalator steps

I’m guessing this could be rigged in the same way a tank track is?

16 years ago
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RE: Copy red channel to another bitmap

I’m going to jump in an d hijack this thread. I’m assuming I could use this stuff for my problem on this thread? I need to get rgb values out of a …

16 years ago
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RE: Particle Colour from Bitmap

OK should have checked Lord Bobo’s website before posting… [b]on ChannelsUsed pCont do ( pCont.usePosition = true pCont.useShape = true pCont….

16 years ago
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Replies: 1
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RE: Maya's Tweak Tool in max?

love your new avatar Paul! haha

16 years ago
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RE: Maya's Tweak Tool in max?

Where? Is it in max 9?

16 years ago
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RE: Assign random MaterialID

Check this thread, I was trying exactly the same thing a few weeks ago.

16 years ago
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