They are all texture maps. no splines thankfully. My Machine was using the full 8gb of Ram to render it with al the textures in the memory. I had to u…
The sites been update with the 2nd image and the engine has been improved now so the quality is better. Thanks for the comments guys. I’m still cheer…
That scripts looks pretty interesting, although it doesn’t work for me in 3dsmax 9. Anyone got a moment to have a look and work out what the problem i…
Frogger, or one of those old fashioned racing games would be cool!
Cheers guys, this also appears to work. if (a > 1) == true and (a < 2) == true then
Cool, cheers can do what I want to now. If you’ve got 2 objects which need to be the same size in world units but have different scale setups so you …
When you create a Shape, you need to add a spline a = line() addnewspline a then add a knot (vertex) SplineShape : Shape[left][b][b]addKnot[/b][/b…
Interesting solution Paul, I was looking at the similar problem a few weeks ago. Will be interested to see your solution. I ended up using the world …
Yes as Piflik says you’re missing the useAge = true, then it will work. D
Why not just use an STL modifier to check it?
I have these assigned to hot keys along with ‘Show End Results’ toggle, makes modelling so much quicker if u can do this all without moving your mouse…