DaveWortley
@davewortley
New Member
Joined: Feb 14, 2024
Topics: 195 / Replies: 934
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RE: Some Recent Maxscript practical work…

They are all texture maps. no splines thankfully. My Machine was using the full 8gb of Ram to render it with al the textures in the memory. I had to u…

16 years ago
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RE: Some Recent Maxscript practical work…

The sites been update with the 2nd image and the engine has been improved now so the quality is better. Thanks for the comments guys. I’m still cheer…

16 years ago
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RE: Growing a Tree with MaxScript/Pflow/L-Systems

That scripts looks pretty interesting, although it doesn’t work for me in 3dsmax 9. Anyone got a moment to have a look and work out what the problem i…

16 years ago
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RE: Teapot Invaders!

Frogger, or one of those old fashioned racing games would be cool!

16 years ago
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RE: Really simple question.

Cheers guys, this also appears to work. if (a > 1) == true and (a < 2) == true then

16 years ago
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Replies: 5
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RE: Measure Object

Cool, cheers can do what I want to now. If you’ve got 2 objects which need to be the same size in world units but have different scale setups so you …

16 years ago
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16 years ago
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Replies: 3
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RE: How do I create a Line (spline) with Maxscript?

When you create a Shape, you need to add a spline a = line() addnewspline a then add a knot (vertex) SplineShape : Shape[left][b][b]addKnot[/b][/b…

16 years ago
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RE: 3D position to Othographic 2D position.

Interesting solution Paul, I was looking at the similar problem a few weeks ago. Will be interested to see your solution. I ended up using the world …

16 years ago
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RE: Spin by Age script operator for pflow?

Yes as Piflik says you’re missing the useAge = true, then it will work. D

16 years ago
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RE: how to determine if a mesh is closed

Why not just use an STL modifier to check it?

16 years ago
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RE: Modifer stack navigation?

I have these assigned to hot keys along with ‘Show End Results’ toggle, makes modelling so much quicker if u can do this all without moving your mouse…

16 years ago
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