DaveWortley
@davewortley
New Member
Joined: Feb 14, 2024
Topics: 195 / Replies: 934
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RE: Move vertecies to surface?

Check out the conform modifier. think it’s somewhere on maxplugins.de

16 years ago
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RE: Setting Render Element filename on pre-render script?

I was told by Autodesk themselves that BackBurner was going to become Open-Sourced…

16 years ago
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RE: Setting Render Element filename on pre-render script?

Yeah been asking for Deadline for a while but not getting it for the moment Thinking I might write my own strip renderer for now using the cmd rende…

16 years ago
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RE: Setting Render Element filename on pre-render script?

Problem is with that is we use strip rendering on a large scale. Often rendering a 12,000×8000 pixel image in 200 strips to make the most of using the…

16 years ago
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RE: Can an alpha channel from one bitmap be copied to another bitmap?

Inadvertant Thanks here!.. Was looking into doing something slightly similar to this but the code on this page gave me the foundation knowledge to do …

16 years ago
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RE: How to control NetRender Window ?

Any ideas why max will just switch back to defaults in the netrender dialog and overright my edits with the original settings in the xml when i goto n…

16 years ago
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RE: How to control NetRender Window ?

You can control the Frame Buffer in max before you submit it. As for timeouts, you can edit a file somewhere to edit your defaults for submitting to b…

16 years ago
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RE: material editor help

Well if it’s Vray then it should be something like this instead. for o in getclassinstances VrayMtl do ( try ( o.texmap_diffuse.coords.mapcha…

16 years ago
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RE: material editor help

Mine does. you have to use diffusemap.coords.mapchannel not diffusemap.mapchannel

16 years ago
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RE: material editor help

Wouldn’t something like this work? Just get all the standard materials, if they have a diffusemap then change the mapping channel to 2 and show in vi…

16 years ago
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RE: switching lights on/off using script controller

$Omni01.on = False $Omni01.on = true Switches for on or off.

16 years ago
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RE: How to Replace Mtl from scenematerials array

Sweet, I was looking at this a couple of weeks ago and was writing loads of code to get around this, looks like you guys have a more efficient functio…

16 years ago
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RE: listview selecting all items slowdown.

Can you re-write it to use… for o in … do rather than for i = 1 to … do Isn’t it much quicker to use the first in certain instances?

16 years ago
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