Ah yeah, forgot to mention that bit. Yeah works now, cool!
Still same problem I’m on 3dsmax 9 x64 and happened on 3dsmax 2009 x32 as well…
If I double click it creates the small plane but doesn’t give an error.
Well… I get the error I posted earlier… It does create a very small plane… 0.01m x 0.01m 1×1 segments, 0,0,0 orientation.
Scrap that, I wasn’t click dragging… nice tool, think I might have to have a play with this idea.
I’m quite interested in this tool, however when I run it I get the following error after the first click. MouseTool:bldgLot #stop OK MouseTool:bldgLo…
Look up Getnodebyname()
No idea what you’re trying to do… But if you save any file as maxstart.max it will use that file as a template every time you open it. So can be pre-…
I’ve finally found a solution to my problem, I can render any massive image in strips/columns/squares with render elements and it takes up just one sp…
Yeah I’m going to try that but the problem I’m attempting to solve is when strip renders over-write the render elements. I just hope I can grab the fi…
Thanks Zeboxx, that’s certainly interesting… but I was hoping there might be a way to access it without using Render() So I can set it up as a Post-re…
There was a topic not too long ago with something similar. A place to start would be looking at GetViewTm() for the transformation matrix of the viewp…
Yeah I know, but I highly recommend the modifier, you can use it in far more efficient ways such as working with splines. You can also pretty easily …