Works: “0,10,40,50,60,70” “0,10,40,50,60,70,” Doesn’t work: “0,10,40,50,60,70, ” That space on the end is probably your issue…
Both work for me… the only thing to try is removing the last “, ” on the end of your frame list.
Put RendPickupFrames into your maxscript listener and paste what it gives you here.
You can use maxscript to write out the frame list for you… Haven’t got max open at the moment so this is just rough cut code, will need checking the…
It’s not too complicated, all you need to is wire parameter the x-pos of your objects transformation to the materialID of the Material Modifier. The c…
Hence why my system requires you to publish your changes… so it keeps a log of who did what to what and there’s an automated backup system so if we ne…
Yes but what would be nice is if you could edit the contents of you xref in one scene and have those changes propogate to the other scenes as well, wi…
Xref Materials are w*nk… they are, as with all xref’s in max, a 1 way control solution, and are a pain to do anything with scripts. I want a two-way c…
I’d love to learn more about this workflow, this is very similar to the pipeline I’m trying to create at the moment. The GI Joe videos that Prime Focu…
Very interesting… I’d often wondered about this…
And with animations of objects rather than mesh deformations we’ve got a system to bake out the animation to keyframes to an xml file instead of a poi…
Yeah Rigs are in external file, the Point Caches are per saved out per version of each take, the choosen one is published to the scene assembly depart…
JokerMartini: XRefObjects as well as containers have many limitations to them. Most of those limitations being the main reason why I’ve begun a jour…
I too am making a replacement for the xref system, but my system currently relies on very very strict naming conventions, which it’s very hard to get …
You can set it but it doesn’t store with the max file so when you reopen the file it will be the original value again. You can sort this by using post…