I’ve seen them added this way before but I was wondering if there was a reason to just add them to the modifier stack manually, what does it give you …
These are two modifiers I’ve never found a need for, can anyone enlighten me as to why you would use them?
Me neither, I don’t like using with things like the layermanager…One of our guys was asking me how it worked and I was trying to find a way to explain…
Ah yes, makes sense now… ( fn testFunction ¶m ¶m2 = ( param = 4 param2 = 8 true ) testFunction &testVal &testVal2…
I would under all circumstances convert the video to an image sequence and use an IFL instead, a lot more memory efficient.
Pete, where does the OLE dll go? I’ve tried loading it but to no avail… dotnet.loadassembly “c://Temp//Microsoft.VisualStudio.OLE.Interop.dll” dotne…
I would like to be able to do the following without opening the max file… Get a List of: Object Properties Object Transforms All Layers All Materials…
Sounds awesome, great work guys… But without the Visual Studio SDK… – Runtime error: dotNet runtime exception: Could not load file or assembly ‘Micr…
Screw that, give him the source code and in a week he’d have Max working 100x faster and fix all the problems!
Try putting ResumeEditing() into the listener. D
Why not just rebuild your own render scene dialog and then put that in as macro to replace the F10 Shortcut key, or hook in a callback to see when the…