davestewart
@davestewart
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Joined: Feb 14, 2024
Topics: 38 / Replies: 371
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RE: Adobe AIR – Possible uses in Max?

Yeah, I used to create a .jsx file then call afx using shellaunch and a command line switch. The AIR approach would certainly be a little prettier, a…

17 years ago
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RE: Adobe AIR – Possible uses in Max?

Do you mean with automating Photoshop or After Effects? I mean we’ve had Flash in max for years, but no-one as far as I can see, has really done anyt…

17 years ago
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RE: CgTalk Maxscript Challenge 019: "Fun and Games"

erilaz: One still crashes max right now. The “Work Out Why Max Is Continually Crashing” Game. I love it!! Did it take you long to write? LOL

17 years ago
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RE: CgTalk Maxscript Challenge 019: "Fun and Games"

Excellent work Geoff! That’s loads of fun

17 years ago
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RE: CgTalk Maxscript Challenge 019: "Fun and Games"

Hey Martin, Not happy in max 9, but happy in 2008! It would be great if you would animate the turns, using a timer. The flick is a bit sudden for me….

17 years ago
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RE: CgTalk Maxscript Challenge 019: "Fun and Games"

OK, Here’s MaxSnake. Lots of potential here for a killer game I think. I especially enjoyed: [ul] [li]The mouse interaction[/li][li]Having the segment…

17 years ago
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RE: Optimizing my script & Assign Controller to materials?

Do you need to round off the input to MaterialID to have it be effective? fn round n = (floor (n + 0.5)) EDIT: just checked, and that doesn’t look l…

17 years ago
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RE: Optimizing my script & Assign Controller to materials?

Without looking at the script, you just need to apply a volume select modifier first, then you can adjust the lights on their own

17 years ago
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RE: Optimizing my script & Assign Controller to materials?

gallion311: So I simplify the brake light texture to just a color, no bitmap… Hey up, Well, you can have whatever material you like, really. If y…

17 years ago
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RE: Optimizing my script & Assign Controller to materials?

Can you not just make one multimaterial with an “off” and an “on” material, then animate a MaterialModifier on the object? That way you switch the mat…

17 years ago
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RE: Don't you just love it when….

You must remember when presented with that kind of question to: [ul] [li]Suck in air sharply thorugh lips, whilst scratching chin and shaking head pon…

17 years ago
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RE: Remove multilisbox selections

I odn’t think so, I tried the exact same thing the other day, and only one function was created. Easiest thinfg is to use 2 intermediate functions tha…

17 years ago
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RE: Associative arrays in max

Whadya know, I went with an array of structs in the end. Even though it’s not as clean, it’s definitely more intuitive to think of name value pairs t…

17 years ago
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RE: Associative arrays in max

Thanks fellas, Eugh… that .net stuff looks super-messy (code-wise), so I think I’ll avoid the hassle. I could happily use a 2-part struct to store i…

17 years ago
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RE: Associative arrays in max

Hi Martijn, Thanks fpr that. Sorting isn’t a massive prioroty, it’s just a “nice to have”, and will probably come in useful at some point. I did som…

17 years ago
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