davestewart
@davestewart
New Member
Joined: Feb 14, 2024
Topics: 38 / Replies: 371
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RE: HTML Frontend for maxscripts

Hi Anton, Can you post some sample files?

18 years ago
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RE: HTML Frontend for maxscripts

Hi Jan, I’ll take a look and post back. Cheers, Dave

18 years ago
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RE: HTML Frontend for maxscripts

No problem Jan! I was glad to help, and it was an interesting challenge. The struct could do with a few more functions, and I’m not sure if the name i…

18 years ago
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RE: HTML Frontend for maxscripts

OK – the first version is all done. Provides methods to run max commands from an ActiveX HTML page. Also, provides simple methods to write back to th…

18 years ago
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RE: HTML Frontend for maxscripts

For those interested, check the discreet board…

18 years ago
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RE: Maxscript – java, shockwave, flash

Hey Dan! Yeah… I guess I’m new around here, heh heh Flash is getting so advanced now, it can be difficult to know where to start. You could try – …

18 years ago
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RE: Maxscript – java, shockwave, flash

Have a search on scriptspot for some Flash wads Swami put together. they contain about 3 example files I wrote about 2-3 years ago which have some Fla…

18 years ago
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RE: Batch Automation: import model -> multires -> export model, using Maxscript?

To get you over your step 2 problem, try something like this: baseName = “gameMesh” execute (“objArr = $” + basename + “* as array”) for obj in objA…

18 years ago
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RE: Reorder Modifier Stack

Probably safer to reapply the existing modifiers to the existing object: – original b = box height:100 heightsegs:10 isselected:true addmodifier $ (S…

18 years ago
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RE: use an object's name is a variable

Something that escaped me for a long time when learning to program was that variables can hold more than just basic values such as strings or numbers….

18 years ago
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RE: randomly placing objects in a scene but with a little difference

Also, use Volume, instead of Vertex to spread the particles out more naturally.

19 years ago
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RE: randomly placing objects in a scene but with a little difference

Not much point scripting it really… just use the PFlow parameters to grab geometry. Add a Shape Instance operator, and select any geometry you want to…

19 years ago
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RE: Tiny Maxscript question

Hey Haider, $ is shorthand for selection, so if you had 5 objects selected, the above code would wipe all of them. Likewise, you can mass-change other…

19 years ago
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RE: filtering specific custom attributes in trackbar

Check the discreet board… a little script is waiting for you.

19 years ago
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