davestewart
@davestewart
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Joined: Feb 14, 2024
Topics: 38 / Replies: 371
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RE: Finditem and multidimensional arrays

Do you know how to write a recursive function? If so, there’s your answer. If not, ask back here.

18 years ago
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RE: Assign Node variable in controller?

s = sphere() b = box() sc = s.position.controller[3].controller = float_script() sc.AddNode “b” b showinterfaces sc — this command will show you a…

18 years ago
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18 years ago
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RE: CA Def as floater

Sure. Just set the spinner’s controller to be the same as the CA’s controller.

18 years ago
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RE: caling mrshadowmap

If you want lights to use the mental ray shadow map by default on creation, put this script in your 3dsMax8\Scripts\Startup directory. fn setMRShadow…

18 years ago
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18 years ago
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RE: Simple Mod memory issue

Hi Jonathon, OK – generally, the modifier is flawless. It works great on high-face count models (I haven’t tested on pollies) apart from the odd crash…

18 years ago
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RE: Simple Mod memory issue

Hi Jonathon, Wow! Amazing stuff. Brilliant. Fantastic. I’m loving it! I’ll take a look and get back to you with some thoughts and feedback. In the mea…

18 years ago
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RE: Simple Mod memory issue

Hi Jonathon, What can I say? Thank you very much!! The difference that this will make on this project is absolutely massive. I thought I had wasted 2 …

18 years ago
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RE: Simple Mod memory issue

You are da man Of course, the only other thing I forgot to mention was a radiobutton set for the primary axis. Should just be a simple case of swa…

18 years ago
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RE: Simple Mod memory issue

OH MY GOD!! Jonathan – I am STUNNED! I’ll happily take the plugin any way you can manage it, but I’ll let you know my intentions so you can see how I …

18 years ago
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RE: Simple Mod memory issue

I’ve taken a look at the maxsdk and all the source code is in there for the bend modifier, which subclasses SimpleMod2, a C++ modifier base class. So …

18 years ago
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RE: Simple Mod memory issue

Hi Paul, Well a day of coding yesterday and I reckon it’s done. However, SimpleMod seems to be so SLOW on anything but low poly counts, and max crash…

18 years ago
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RE: Simple Mod memory issue

Yup… been testing it and it’s looking good so far. I’ll post back when I’m done. Thanks for the input, Cheers, Dave

18 years ago
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RE: Simple Mod memory issue

Hi Jonathon, Yep – that’s what I did in the end: val = amount * iy p.x = cos(val) * x – sin(val) * z p.z = cos(val) * z + sin(val) * x And it work…

18 years ago
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