davestewart
@davestewart
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Joined: Feb 14, 2024
Topics: 38 / Replies: 371
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RE: Selecting ONLY materials in a scene

Unless there’s another command that I don’t know, you could just do a collect: materials = for m in scenematerials where superclassof m == material c…

17 years ago
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RE: Best way to Draw Boxes in Rollout?

There’s always Flash, too.

17 years ago
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RE: Calculating distance particles have travelled

Hey Stuart, Happy to help =) You know all this information is in the MaxScript help, don’t you? Look at the last but 1 topic in the contents, MacScr…

17 years ago
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RE: Calculating distance particles have travelled

I had to visualize the paths of particles recently, so I dumped the particle positions to an array, then built splines from the position data. You can…

17 years ago
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RE: z-up to y-up crisis

I just wanted to say thanks for your help Bobo. The split approach worked for me on this occasion. I basically grabbed the position and rotation separ…

17 years ago
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RE: z-up to y-up crisis

Hi Daniel, Great! I’ll have a check when I get home from work later. Thanks for chiming in, Dave

17 years ago
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RE: Construct variable name from 2 strings

Dubbie: in almost every singe case there was a much better way to do things. True. Have you looked at storing your variables in a struct, or arra…

17 years ago
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RE: Update SimpleObject on time change

Thanks Bobo, Well, this is a “just for fun” script, but I’ll check your script out and take inspiration! Cheers, Dave

17 years ago
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RE: Update SimpleObject on time change

Now I’m remembering what a faff scripted plugins are. Whenever I go to my modify panel, max crashes. Is this me being a bit stoopid, or is this scrip…

17 years ago
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RE: Update SimpleObject on time change

OK – I’ve forced an update by adding an animatable property, and assigning an expression controller. Is this the way to go!?

17 years ago
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RE: If I have coordinate at top left and coordinate at buttom right. How to create box?

Something like this will work. topleft = [10,30,50] bottomRight = [5,5,5] dims = topLeft – bottomRight b = box width:dims.x height:dims.z lengt…

17 years ago
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RE: rotate coordinate sytem of imported objects from max

I have been battling with similar stuff on this thread: There may be something useful for you there?

17 years ago
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RE: z-up to y-up crisis

This is beginning to make sense to me now. As the Max camera has already been rotated 90 degrees in max to make it look front, then is rotated again …

17 years ago
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RE: z-up to y-up crisis

davestewart: Perhaps I need to separate the two lots of transforms to get the correct data. I’m doing some tests with separating the 2 transforms…

17 years ago
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