darwin
@darwin
New Member
Joined: Feb 14, 2024
Topics: 20 / Replies: 37
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Replies: 0
Views: 23
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RE: Human IK to max biped?

Maybe you can also ask this user the question who did the opposite 3ds Max biped to Maya Human IK Rig

4 years ago
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RE: Mask Shader

The little experience I had is that with composite material can be done, but on screen the response is very slow, at the level of animation is terribl…

4 years ago
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RE: intersectRay speed – 10x times slower in new Max?

The group’s administrator has already published the list of changes from the last update. The group has been very active lately.

5 years ago
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RE: Auto "select object"

The change of interface of the forum was an unforgivable error, it killed the activity of the forum. It’s unrecoverable now

5 years ago
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RE: Auto "select object"

You have other places to ask the question. Anyway, cgtalk is one of my favorites. forums.autodesk.com 3ds Max Programmin…

5 years ago
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RE: Character Generator

A great job Congratulations

5 years ago
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RE: Alignment or rotation of objects

AEI: planenormal = [0,0,1] – the plane normal dirpos = [0,0,0] – the dummy pos dirnormal = [0.781506,0.493022,0.382331] – the bone direction xx = …

5 years ago
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RE: Alignment or rotation of objects

AEI: as matrix3 * It’s pretty sure I’m using it incorrectly, you can generate a .gif image and upload it to see the result you get?

5 years ago
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RE: Alignment or rotation of objects

Thanks for the explanation,… I wasn’t aware of this, I’ll keep studying.

5 years ago
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RE: Alignment or rotation of objects

darwin: dirnormal = [0.781506,0.493022,0.382331] – the bone direction These are basic questions. Sorry. 1:How do you get the direction of a bone?…

5 years ago
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RE: Alignment or rotation of objects

Thanks for the answer, what is the right way to use it? It is applied to one object at a time and after that is to relocate each object to where it w…

5 years ago
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Replies: 10
Views: 26
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RE: Orientation constraint

It’s awesome! Thank you very much.

5 years ago
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RE: Orientation constraint

It’s excellent, thank you very much! One question… you may be able to add 2 bones in the list of each driver as you can see in the image I posted

5 years ago
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