dandrea
@dandrea
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Joined: Feb 15, 2024
Topics: 4 / Replies: 8
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RE: Plugin development – getting started = pain

sebjf: You could also put algorithms which require extra performance in an unmanaged DLL and use it in your managed assembly. Hmmm… Really consid…

11 years ago
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RE: Plugin development – getting started = pain

I considered the option, but I want something that can manipulate a large number of vertices. C++ would be orders of magnitude faster than C#.

11 years ago
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RE: Plugin development – getting started = pain

Klunk-1: first port of call for any plugin development is the samples in the sdk. Find the plugin that most closely matches what you want to do and …

11 years ago
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RE: Plugin development – getting started = pain

I think it’s unlikely to be the problem, since what happens is a crash, and not an error message. Anyway, it’s the only thing I’ve got so far, will ch…

11 years ago
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RE: Scripted plug-in: how to define valid inputs?

I managed to make use of the “on attachedTo objnode do” handler (os something like that) to “removemodifier objnode this”. It works. I could use the o…

14 years ago
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RE: Scripted plug-in: how to define valid inputs?

eek, I did find this function, and I even know what other things I would like to test as well (for example, (classof obj == Tape)). The problem is i…

14 years ago
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RE: Scripted plug-in: how to define valid inputs?

Oh, my bad! It is a POSTCREATE handle, actually. I’m talking about a “plugin modifier Blablabla (” I´m heavily missing a way of preventing it of sho…

14 years ago
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RE: User-defined properties and Syntax coloring

Never took any look at dotnet, but seems worthy getting a shot at it. Thanks!

14 years ago
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Replies: 2
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